Designing a Fair Play Golf Companion App

2024

•

Live Site

Work Type

Mobile App

Website

Date

Sep - Dec 2024

Total Time

3 Months

TL;DR

  • Eliminated score manipulation with real-time input

  • Prevent cheating with integrated real time ecosystem

  • Refined scoring flow after failed live test

  • Adopted by 1,000+ users

Background & Context

This work was quite challenging for me, i started this project knowing almost nothing about golf. The client managed a regional Yogyakarta golf community with monthly tournaments. On the surface, everything worked but behind it, a lot of things relied on trust, manual processes, and delayed reporting.

So before designing anything, I had to understand the game itself the rules, the flow, and how players actually behave on the course.

Problems

The client faced several critical operational and integrity issues on the course.

What was happening on the field:

  • Players could input scores after the game ended

  • Some colluded and manipulated results

  • Handicap data was outdated and unreliable

Operational issues:

  • Manual player pairing

  • Manual handicap calculation

  • Manual participant tracking

  • Manual membership management

Key Problems:

  • Unfair competition

  • Low trust in tournament results

  • Heavy admin workload

  • Slow, inefficient event management

Objectives

  • Reduce manual work

  • Improve accuracy of player data

  • Create transparency during tournaments

  • Prevent cheating, not just detect it

Constraint

During the brainstorming phase, we faced challenge

Golf isn’t simple.

Understanding the rules, scoring system, and terminology required multiple deep discussions with the client. But the real challenge appeared during the first live test.

The scoring flow didn’t work.

Players needed to input scores quickly while moving between holes, but the system was too slow and impractical.

Solutions

After multiple discussions with the client, we realized that inputting scores after every hole was too disruptive. Players were constantly moving, and frequent input would only slow them down and create frustration.

So we explored a more balanced approach.

Key Decision

Instead of forcing real-time input every hole, we introduced a system where scores are recorded every 6 holes. This way Players stay focused on the game, input feels lighter and less annoying, the system remains accurate and reliable.

This approach proved effective it was used in 20+ events, with no reported cheating incidents.

I designed a comprehensive digital ecosystem featuring Event Ticketing, Real-Time Scoring, Membership Management, a Real-Time Leaderboard, Digital Scorecards, and a Course & Golf Rules directory.

The main shift was simple instead of optimizing for accuracy alone, we optimized for speed in motion.

The scoring experience was redesigned to require minimal input steps, work quickly between holes, update instantly across the system. So scores weren’t something you entered later they became part of the game itself.

Iteration

Fixing what failed in the field, during the first live test, the scoring flow didn’t hold up. It was too slow and impractical for real conditions. So we immediately:

  • Evaluated the actual user journey on the course

  • Identified friction points during movement

  • Redesigned the flow to be faster and more intuitive

The updated version was specifically optimized for quick, real-time input in a moving environment.

Conclusion

The optimized scoring flow proved to be highly effective, precise, and efficient. The implementation of real-time data entry successfully eradicated the cheating problem, as any fraudulent score inputs were immediately visible in the system. Both the client and the customers were highly satisfied; the tournaments felt much safer and fairer, and the live leaderboard made the game more competitive and fun. The application was widely adopted, reaching over 1,000 users and tripling active memberships from 100 to over 300.

In the future, I’d love to integrate this with smartwatches so players don’t have to input scores manually and everything could be captured automatically.

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